
Just like our small furry protagonist, gear can level up as well, but the approach is a little different. There's armor and weapons to collect that affect our armor, attack, health and mana stats. We can acquire new gear in several ways, either by opening chests in dungeons and at the blacksmith (loot is always randomized) or as a reward for fulfilling quests. Much like other RPGs, loot has a vital role in Cat Quest. It's perfectly designed for a quick quest here and there, but it's certainly not intended for hours of prolonged play. It keeps the gameplay from getting repetitive too quickly. That sums up the game, and it's one of the reasons why Cat Quest is best when played in short bursts. We either need to deliver or collect items, or we need to kill all monsters in sight. Leveling up is as addictive as it is anywhere else, but the simple game structure can make this part a repetitive grind. There are rarely one-off quests, and even side-quests chain together to tell a story and ramp up the difficulty over time.

On the flip side, taking on higher-ranked quests will speed up our leveling progress. It's ultimately our choice, but if we take on a quest that's beyond our abilities, we make it harder on ourselves. The game emphasizes its leveling system and tells us what level we should be at to start a quest. There is the main questline, which steers us to the next objective to advance the story and rescue our sister. Cat Quest scales well, and if you're seeking a challenge, you can certainly find one in the world of Felingard.Ĭat Quest has a huge number of quests to complete. Although it's simple, the game can still be challenging. There are occasional quest items, but they're handled by the game, so there's no need to organize and juggle potions during combat. This eliminates the need for items, which are completely absent. While we can always replenish all our health and mana while saving at the inn, we can also recharge our mana bar for magic spells by attacking enemies with regular combat. We can also learn up to six magic spells to modify combat, four of which we can assign to the shoulder buttons for easy access.Īll spells have their distinct advantages, such as fire, which inflicts damage over time and weakens the enemy, or ice, which slows them down.

Their attacks and their areas of effect are always foreshadowed by a red ring, so we're able to dodge and counter-attack. Combat runs in real time, and enemies attack us on sight. This is one of the areas where the mobile design concept shows, but simplicity doesn't necessarily mean that it's bad or lackluster. We have an attack button and a dodge button, which is all we need for combat.

The game immediately introduces us to the mechanics. Beyond that, there isn't much to do except for slaying monsters.
#CAT QUEST SWITCH REVIEW UPDATE#
Other than the tavern and dungeons, there are shops to buy and update magic spells or armor and weapons. Every township is confined to two interaction points: the tavern to save the game and the notice board to accept quests. Otherwise, what you see is what you get, and while it may be weird to have everything happening on the coarsely structured world map, it does come together nicely.įor example, towns usually consist of a few houses, and we can't interact with most of them. We traverse and play the game entirely on this map, with the exception of dungeons, which place us in smaller, self-contained areas. Unlike more complex RPGs, the overworld map is pretty much all there is. Similar to most JRPGs, Cat Quest uses an overworld map and displays landmarks as 3-D objects popping out of the otherwise purely 2-D plane. Felingard is a reasonably big world to explore, with a main landmass and a few different islands to explore.

There is a lot to love here, and the game throws us an occasional curveball with ridiculous scenarios that generate numerous side-quests.Īfter arriving in Felingard, we gain almost immediate control over our cat hero and get to work. Cat Quest manages to make every other word a cat-related pun without getting being annoying, which is an achievement in and of itself.
#CAT QUEST SWITCH REVIEW FULL#
The story is not fully fleshed out, but it's charming and full of pop-culture references with a feline twist. Once on the shores of Felingard, we discover a strange mark on our head, which means we're gifted with dragon blood and have to defeat at least three dragons before we can take down our adversary. It sounds very similar to the Skyrim narrative. Before we drown, a small spirit comes to our aid to guide us ashore, where we must find and rescue our sister while slaying Drakoth and his dragon followers. We control our feline protagonist on a boat when our sister is kidnapped by a Drakoth, an evil cat in fierce armor.
